Speaking as Silicon Knights' long-awaited Too Human releases in the USA, and the first reviews begin hitting the interweb, veteran designer Denis Dyack has told this website that the developer's next title will be something of a departure from this long-time charge, which is the first installment in a planned trilogy.

"We want all our games to be different," he told us in a new interview, adding that "our next game will be totally different from everything else before it."

He continued: "We're trying to be innovative, we're trying to create new genres, and trying to mix genres together in different ways that create compelling and interesting games that are heavily content based."

On Too Human 2, the boss added: "Now that we do understand the game we've created, we can take it so much further with the sequel. We've got a lot of plans for that. Personally I can't wait, to add and evolve those concepts."

More in the new chit-chat.

By Luke Guttridge

  • Too Human
  • Platform: Xbox 360
  • Publisher: Microsoft
  • Developer: Silicon Knights
  • Release Date: 29/8/2008

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