Crysis may have been one of the prettiest games ever, but reports of poor sales persist, developer Crytek laying the blame squarely at the feet of online piracy.

"We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable," PC Play quote Cevat Yerli as revealing.

He goes on to add that games consoles can sell four or five times as many copies, affirming that piracy is destroying the PC platform as a whole.

"It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive any more," the boss affirmed.

Could Crysis be ported to the PS3 or Xbox 360, then? Not in its present form, says Yerli, although we reckon it could be en route one way or another.

More as we get it.

By Luke Guttridge

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  1. snot Unregistered 8 months ago

    ... or maybe it just plays better at 30+ frames per second than it does at 7.

    ...or maybe it's the fact that running Crysis at 30+ FPS on a console costs under $400, while running it at 7 FPS on a PC will cost you 2 grand.

    Nahhhh, that can't be it. It must be piracy.

    Incidentally, I am not a console player myself. I played it on the PC. (And yes, I bought it.) It brought my brand new Dell XPS gaming rig ($1400) with its GeForce 8800 GTS ($350 at the time) to its knees. I played it all the way through anyway, because I thought it was a neat game, but come on. It was like watching a slideshow. Piracy my foot. Horrible, unoptimized code is more like it. Fail.

    Guess it's more fun to blame other people than to own up to your own inadequacies, though. :P