THQ this afternoon unveil de Blob, a new casual-style puzzle title being crafted for the Wii and DS consoles, and set for release in February 2008.

THQ's Australian development house Blue Tongue are creating this colourful opus, and we can expect ground and aerial maneuvers and color-spray gameplay that take full advantage of the Wiimote and the DS stylus. Players will take control 'de Blob' in a "bouncing battle to explore, liberate and revitalize Chroma City, which has been drained of all color and life by the evil I.N.K.T. Corporation."

"In the spirit of some of Nintendo's most innovative properties, de Blob's simple game mechanic will be fun and easy for core and casual gamers to learn and reveal unbelievably addicting levels of depth and complexity as they progress through the game," beams Kelly Flock, executive vice president of worldwide publishing, THQ. "We look forward to unveiling de Blob at next week's E3 press event."

Although Blue Tongue are developing the game, the concept of de Blob emerged from nine students of Game Design & Development at Utrecht University’s School of the Arts in the Netherlands. The city has since adopted de Blob as a mascot, the 'thing' first conceived as part of an experiment to conceive how Utrecht railway station would look in ten-years time. Riiiight.

By Luke Guttridge

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